CS2 Radar Alpha Testing
Full disclosure, I’ve used an open source as a base since I am not a web developer at all. I’d prefer to keep this radar slotted for the entire duration of it’s lifetime.
https://github.com/vaye-dev/cs2-dma-radar
All testing done for premier game mode only! This source has a limitation on how many players it can handle in a match, that is 10. Any more can cause undefined behavior or prevent the radar from sending fully formed packets to the web app. This source also has a flaw on how it handles team ID during match halftime swaps resulting in the browser connection needing to be manually refreshed to properly ID the team.
You are more than welcome to take a crack at using this source on your own if you feel there is no reason to buy my version. I have already put in the work to export maps for auto-loading, scale coordinates automatically per map, and load multi-level maps based on height of your player. (on death, loading height maps stops) There are more code specific changes related to offsets and robust reading done in the background but you can figure that out yourself.